Gorillaz
The whole Gorillaz scene came around 1998 which was created by Damen Albarn and Jamie Hewlett which who was living together in a flat. The idea came up after watching MTV which they thought of coming up with a cartoon band.
Their first piece of work was a song called Ghost Train which was later on decided to be a on single CD which was placed on the B side with their single, Rock The House.
The audience that Gorillaz aim for is just anyone in general that enjoys listening to a mix of music as Gorillaz change their line up of musicians regularly which means they don't stick to a certain genre. Also their animation is there for anyone which likes to see music videos, their music videos can mostly attract children as cartoons are an easy eye catch for children.
Alot of the techniques used to create the videos are alot of cel shading which has become really popular after Gorillaz. Also quite a bit of high frame rate which makes the animation very smooth. I couldn't find much more about how their videos work.
Their main influences had to be after watching MTV as they thought 'If you watch MTV for too long, it's a bit like hell, there's nothing of substance there'. Which they thought it would be best to create an animated band to reflect upon their thoughts of MTV.
There was no advertising about their work unless you mean for actual TV for their songs and videos. Also they had advertisement for their new albums on TV commercials. They also did a bit of support for other bands in early times to increase their popularity.
Alot of their work has been mostly commented on their videos. Some people quote it as 'best music videos created up to date' and 'most successful and first band to be animated'. In my opinion I think their music is brilliant, their videos don't have any flaws and in general, I think they are geniuses.
Investigation
Wednesday, 1 June 2011
Movements in Photography
Maxime Du Camp
Maxime Du Camp was born in Paris who was also the son of a very successful Surgeon. Maxime loves to travel, this is all because of his fathers assets. Maxime travelled in Europe and the East between 1844 and 1845, and again between 1849 and 1851 in company with Gustave Flaubert. Upon his return he spent alot of time writing about his travels, also Gustave done the same. Further along the time in 1851, Maxime managed to become a founder of the Revue De Paris and also became a contributor of the Revue Des Deux Mondes. Also a bit further in 1853 he became an officer of the Legion of Honour. Around 1870 he was nominated to become a member of the Senate. Also around 1880 he was elected as a member of the French Academy. Maxime was the first known to have his books illustrated with photographs. Unfortunately he died in 1894 and was buried in the Cimetiere De Montmartre in the Montmartre Quarter of Paris.
Hermann Biow
Hermann Biow is a German photographer who is the son of a painter known as Raphael Biow. Hermann was also a painter, writer and a lithographer. The very first photographic studio Hermann has opened was in Hamburg which was in 1841. Hermann has also worked with Carl Ferdinand Stelzner for a year. Hermann has travelled to many cities such as Berlin, Frankfurt and Dresden which he took part of creating portraits of many famous people, including Alexander Von Humboldt and Friedrich Wilhelm IV (King of Prussia). Later on in 1848, Hermann has photographed the members of the Frankfurt National Assembly for his portfolio work. As described by Kempe that Hermann is 'first photographer to collect people'.
Maxime Du Camp was born in Paris who was also the son of a very successful Surgeon. Maxime loves to travel, this is all because of his fathers assets. Maxime travelled in Europe and the East between 1844 and 1845, and again between 1849 and 1851 in company with Gustave Flaubert. Upon his return he spent alot of time writing about his travels, also Gustave done the same. Further along the time in 1851, Maxime managed to become a founder of the Revue De Paris and also became a contributor of the Revue Des Deux Mondes. Also a bit further in 1853 he became an officer of the Legion of Honour. Around 1870 he was nominated to become a member of the Senate. Also around 1880 he was elected as a member of the French Academy. Maxime was the first known to have his books illustrated with photographs. Unfortunately he died in 1894 and was buried in the Cimetiere De Montmartre in the Montmartre Quarter of Paris.
Hermann Biow
Hermann Biow is a German photographer who is the son of a painter known as Raphael Biow. Hermann was also a painter, writer and a lithographer. The very first photographic studio Hermann has opened was in Hamburg which was in 1841. Hermann has also worked with Carl Ferdinand Stelzner for a year. Hermann has travelled to many cities such as Berlin, Frankfurt and Dresden which he took part of creating portraits of many famous people, including Alexander Von Humboldt and Friedrich Wilhelm IV (King of Prussia). Later on in 1848, Hermann has photographed the members of the Frankfurt National Assembly for his portfolio work. As described by Kempe that Hermann is 'first photographer to collect people'.
Planning for Movements in Photography
Now what I need to do is select two photography artists.I think I will choose Maxime Du Camp which styles in Travel Photography and Hermann Biow which styles in recording events.
Maxime Du Camp - Taken From Wikipedia.
Maxime Du Camp - Taken From Wikipedia.
Born in Paris, Du Camp was the son of a successful surgeon. After finishing college, he indulged in his strong desire for travel, thanks to his father's assets. Du Camp traveled in Europe and the East between 1844 and 1845, and again between 1849 and 1851 in company with Gustave Flaubert. After his return, Du Camp wrote about his traveling experiences. Flaubert also wrote about his experiences with Maxime.
In 1851, Du Camp became a founder of the Revue de Paris (suppressed in 1858), and a frequent contributor to the Revue des deux mondes. In 1853, he became an officer of the Legion of Honour. Serving as a volunteer with Garibaldi in his 1860 conquest of the Kingdom of the Two Sicilies, Du Camp recounted his experiences in Expédition des deux Siciles (1861). In 1870 he was nominated for the senate, but his election was frustrated by the downfall of the Empire. He was elected a member of the French Academy in 1880, mainly, it is said, on account of his history of the Commune, published under the title of Les Convulsions de Paris (1878–1880).
Du Camp was an early amateur photographer who learned the craft from Gustave Le Gray shortly prior to departing on his 1849-1859 trip to Egypt. His travel books were among the first to be illustrated with photographs.
Maxime Du Camp died in 1894 and was buried in the Cimetière de Montmartre in the Montmartre Quarter of Paris.
Hermann Biow - Taken From Answers.com
German photographer. Son of the painter Raphael Biow (1771-1836), he was initially a painter, lithographer and writer. He opened the first photographic studio in Hamburg in 1841 and worked with Carl Ferdinand Stelzner from 1842 to 1843. A series of 46 daguerreotypes (3 extant) of the Great Fire of Hamburg in 1842 has been attributed to Biow (Kaufhold, 1989) and forms an early example of photographic reportage. Travelling to cities such as Berlin, Frankfurt and Dresden, he took portraits of the famous, includingJakob and Wilhelm Grimm, Alexander von Humboldt (1847) and Friedrich Wilhelm IV, King of Prussia (all Hamburg, Mus. Kst. & Gew.). In 1848 he photographed the members of the Frankfurt National Assembly for his portfolio work Deutsche National-Gallerie, containing lithographic reproductions of his daguerreotypes. Kempe describes Biow as the 'first photographer to collect people'. The essential quality of his photographs is their monumental unity. He used larger formats than other daguerreotypists; his plate size ranged from 216*162 mm to 270*320 mm.
Tuesday, 31 May 2011
History of Photography
Camera Obscura
The first artist to use the camera obscura is Leonardo Da Vinci which was in the 15th century which he used as a potential drawing aid.
The way the Camera Obscura works is that it is a box with a hole in it, which the light from an external scene which passes through the hole and appears on the opposite side, which flips the image with the lens, and uses pinpoint colouring. Later versions have included a mirror to flip the image the right way around.
Modern Cameras
Modern cameras are so much different to the old cameras. For starters, they have a memory system where they can save the images with a single button, also they have a built in flash which can light up the room for better pictures in darker areas. Also most modern cameras have a zoom feature which can help you focus on areas where you cant to take the picture or if its out of reach. Over the years it seems like the cameras are getting smaller and smaller so it can be so much easier to transport. They also use a film or digital sensor which can be stored onto a memory card which can then be transferred onto a computer which can be uploaded for anything you want.
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The first artist to use the camera obscura is Leonardo Da Vinci which was in the 15th century which he used as a potential drawing aid.
The way the Camera Obscura works is that it is a box with a hole in it, which the light from an external scene which passes through the hole and appears on the opposite side, which flips the image with the lens, and uses pinpoint colouring. Later versions have included a mirror to flip the image the right way around.
Modern Cameras
Modern cameras are so much different to the old cameras. For starters, they have a memory system where they can save the images with a single button, also they have a built in flash which can light up the room for better pictures in darker areas. Also most modern cameras have a zoom feature which can help you focus on areas where you cant to take the picture or if its out of reach. Over the years it seems like the cameras are getting smaller and smaller so it can be so much easier to transport. They also use a film or digital sensor which can be stored onto a memory card which can then be transferred onto a computer which can be uploaded for anything you want.
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- 16th century: Brightness and clarity of camera obscuras improved by enlarging the hole inserting a telescope lens
- 17th century: Camera obscuras in frequent use by artists and made portable in the form of sedan chairs
- 1727: Professor J. Schulze mixes chalk, nitric acid, and silver in a flask; notices darkening on side of flask exposed to sunlight. Accidental creation of the first photo-sensitive compound.
- 1800: Thomas Wedgwood makes "sun pictures" by placing opaque objects on leather treated with silver nitrate; resulting images deteriorated rapidly, however, if displayed under light stronger than from candles.
- 1816: Nicéphore Niépce combines the camera obscura with photosensitive paper
- 1826: Niépce creates a permanent image
- 1834: Henry Fox Talbot creates permanent (negative) images using paper soaked in silver chloride and fixed with a salt solution. Talbot created positive images by contact printing onto another sheet of paper.
- 1837: Louis Daguerre creates images on silver-plated copper, coated with silver iodide and "developed" with warmed mercury; Daguerre is awarded a state pension by the French government in exchange for publication of methods and the rights by other French citizens to use the Daguerreotype process.
- 1841: Talbot patents his process under the name "calotype".
- 1851: Frederick Scott Archer, a sculptor in London, improves photographic resolution by spreading a mixture of collodion (nitrated cotton dissolved in ether and alcoohol) and chemicals on sheets of glass. Wet plate collodion photography was much cheaper than daguerreotypes, the negative/positive process permitted unlimited reproductions, and the process was published but not patented.
- 1853: Nadar (Felix Toumachon) opens his portrait studio in Paris
- 1854: Adolphe Disderi develops carte-de-visite photography in Paris, leading to worldwide boom in portrait studios for the next decade
- 1855: Beginning of stereoscopic era
- 1855-57: Direct positive images on glass (ambrotypes) and metal (tintypes or ferrotypes) popular in the US.
- 1861: Scottish physicist James Clerk-Maxwell demonstrates a color photography system involving three black and white photographs, each taken through a red, green, or blue filter. The photos were turned into lantern slides and projected in registration with the same color filters. This is the "color separation" method.
- 1861-65: Mathew Brady and staff (mostly staff) covers the American Civil War, exposing 7000 negatives
- 1868: Ducas de Hauron publishes a book proposing a variety of methods for color photography.
- 1870: Center of period in which the US Congress sent photographers out to the West. The most famous images were taken by William Jackson and Tim O'Sullivan.
- 1871: Richard Leach Maddox, an English doctor, proposes the use of an emulsion of gelatin and silver bromide on a glass plate, the "dry plate" process.
- 1877: Eadweard Muybridge, born in England as Edward Muggridge, settles "do a horse's four hooves ever leave the ground at once" bet among rich San Franciscans by time-sequenced photography of Leland Stanford's horse.
- 1878: Dry plates being manufactured commercially.
- 1880: George Eastman, age 24, sets up Eastman Dry Plate Company in Rochester, New York. First half-tone photograph appears in a daily newspaper, the New York Graphics.
- 1888: First Kodak camera, containing a 20-foot roll of paper, enough for 100 2.5-inch diameter circular pictures.
- 1889: Improved Kodak camera with roll of film instead of paper
- 1890: Jacob Riis publishes how the other half lives, images of tenament life in New york City
- 1900: Kodak Brownie box roll-film camera introduced.
- 1902: Alfred Stieglitz organizes "Photo Secessionist" show in New York City
- 1907: First commercial color film, the Autochrome plates, manufactured by Lumiere brothers in France1906: Availability of panchromatic black and white film and therefore high quality color separation color photography. J.P. Morgan finances Edward Curtis to document the traditional culture of the North American Indian.
- 1909: Lewis Hine hired by US National Child Labor Committee to photograph children working mills.
- 1914: Oscar Barnack, employed by German microscope manufacturer Leitz, develops camera using the modern 24x36mm frame and sprocketed 35mm movie film.
- 1917: Nippon Kogaku K.K., which will eventually become Nikon, established in Tokyo.
- 1921: Man Ray begins making photograms ("rayographs") by placing objects on photographic paper and exposing the shadow cast by a distant light bulb; Eugegrave;ne Atget, aged 64, assigned to photograph the brothels of Paris
- 1924: Leitz markets a derivative of Barnack's camera commercially as the "Leica", the first high quality 35mm camera.
- 1925: André Kertész moves from his native Hungary to Paris, where he begins an 11-year project photographing street life
- 1928: Albert Renger-Patzsch publishes the world is beautiful, close-ups emphasizing the form of natural and man-made objects; Rollei introduces the Rolleiflex twin-lens reflex producing a 6x6 cm image on rollfilm.; Karl Blossfeldt published art forms in nature.
- 1931: Development of strobe photography by Harold ("Doc") Edgerton at MIT
- 1932: Inception of Technicolor for movies, where three black and white negatives were made in the same camera under different filters; Ansel Adams, Imogen Cunningham, Willard Van Dyke, Edward Weston, et al, form Group f/64 dedicated to "straight photographic thought and production".; Henri Cartier-Bresson buys a Leica and begins a 60-year career photographing people; On March 14, George Eastman, aged 77, writes suicide note--"My work is done. Why wait?"--and shoots himself.
- 1933: Brassaï publish paris de nuit.
- 1934: Fuji Photo Film founded. By 1938, Fuji is making cameras and lenses in addition to film.
- 1935: Farm Security Administration hires Roy Stryker to run a historical section. Stryker would hire Walker Evans, Dorothea Lange, Arthur Rothstein, et al. to photograph rural hardships over the next six years. Roman Vishniac begins his project of the soon-to-be-killed-by-their-neighbors Jews of Central and Eastern Europe.
- 1936: Development of Kodachrome, the first color multi-layered color film; development of Exakta, pioneering 35mm single-lens reflex (SLR) camera
- World War II:
- Development of multi-layer color negative films
- Margaret Bourke-White, Robert Capa, Carl Mydans, and W. Eugene Smith cover the war for LIFE magazine
- 1947: Henri Cartier-Bresson, Robert Capa, and David Seymour start the photographer-owned Magnum picture agency
- 1948: Hasselblad in Sweden offers its first medium-format SLR for commercial sale; Pentax in Japan introduces the automatic diaphragm; Polaroid sells instant black and white film
- 1949: East German Zeiss develops the Contax S, first SLR with an unreversed image in a pentaprism viewfinder
- 1955: Edward Steichen curates Family of Man exhibit at New York's Museum of Modern Art
- 1959: Nikon F introduced.
- 1960: Garry Winogrand begins photographing women on the streets of New York City.
- 1963: First color instant film developed by Polaroid; Instamatic released by Kodak; first purpose-built underwater introduced, the Nikonos
- 1970: William Wegman begins photographing his Weimaraner, Man Ray.
- 1972: 110-format cameras introduced by Kodak with a 13x17mm frame
- 1973: C-41 color negative process introduced, replacing C-22
- 1975: Nicholas Nixon takes his first annual photograph of his wife and her sisters: "The Brown Sisters"; Steve Sasson at Kodak builds the first working CCD-based digital still camera
- 1976: First solo show of color photographs at the Museum of Modern Art, William Eggleston's Guide
- 1977: Cindy Sherman begins work on united film stills, completed in 1980; Jan Groover begins exploring kitchen utensils
- 1978: Hiroshi Sugimoto begins work on seascapes.
- 1980: Elsa Dorfman begins making portraits with the 20x24" Polaroid.
- 1982: Sony demonstrates Mavica "still video" camera
- 1983: Kodak introduces disk camera, using an 8x11mm frame (the same as in the Minox spy camera)
- 1985: Minolta markets the world's first autofocus SLR system (called "Maxxum" in the US); in the American west by Richard Avedon
- 1988: Sally Mann begins publishing nude photos of her children
- 1987: The popular Canon EOS system introduced, with new all-electronic lens mount
- 1990: Adobe Photoshop released.
- 1991: Kodak DCS-100, first digital SLR, a modified Nikon F3
- 1992: Kodak introduces PhotoCD
- 1993: Founding of photo.net (this Web site), an early Internet online community; Sebastiao Salgado publishes workers; Mary Ellen Mark publishes book documenting life in an Indian circus.
- 1995: Material world, by Peter Menzel published.
- 1997: Rob Silvers publishes photomosiacs.
- 1999: Nikon D1 SLR, 2.74 megapixel for $6000, first ground-up DSLR design by a leading manufacturer.
- 2000: Camera phone introduced in Japan by Sharp/J-Phone
- 2001: Polaroid goes bankrupt
- 2003: Four-Thirds standard for compact digital SLRs introduced with the Olympus E-1; Canon Digital Rebel introduced for less than $1000
- 2004: Kodak ceases production of film cameras
- 2005: Canon EOS 5D, first consumer-priced full-frame digital SLR, with a 24x36mm CMOS sensor for $3000;.
Wednesday, 9 February 2011
All Time Greats - Shigeru Miyamoto
Shigeru Miyamoto is a games director, producer, designer and a character artist. He was born in Japan, a place called Sonobe in Kyoto. He spent a lot of his childhood exploring, especially the forests in his home town, which he came across a cave, which inspired him for the Legend of Zelda games, a lot of the games he has created are all part of his childhood, he was born on 16th November 1952.
Along the early days when Nintendo started creating games in 1979, Shigeru helped designing the companies very first coin operated arcade video game called Sheriff and following that in 1980, a games called Radar Scope. The company wasn’t going well and was relying on Shigeru to create a game to save the company, this led to the creation of the arcade game, Donkey Kong, a lot of influences was placed into making this game, these were Popeye, Beauty and the Beast and King Kong. When Donkey Kong was released, it became a huge success so he was allowed to work on more projects such as Excitebike and Devil world. Further ahead he decided to take the main character from Donkey Kong and give him his own game, which turned into Mario Bros. This became the most popular game ever released up to date.
In 1986 Shigeru managed to release a game called Legend of Zelda. This was the first ever game released to be able to save their progress, the series still goes on today and gets more popular after every release.
In 1990 Shigeru became head of Nintento Entertainment Analysis and Development, which followed by working on the release of F-Zero for the Super Nintendo, they had 15 months to finish the making of this game.
In 1998 He was the first ever person to be inducted into the Academy of Interactive Arts and Sciences Hall of Fame. When the gamecube was released around the year 2000, along with the Gameboy Advance, he helped with creating many games like Luigi’s Mansion, Star Fox Series, F-Zero, Donkey Kong and Legend of Zelda.
2006 Onwards, he has helped with the Nintendo DS and Wii, He managed to help to create a lot of the Wii games such as, Wii Sports, Wii Fit and so on, also with more Nintendo styled games such as Legend of Zelda and Super Mario.
Since the beginning of his career he has made alot of life changes through the games he has created. The audience varies from hardcore gamers to family gamers. Although some people call his work 'for kids' he has created many games that are above the age limit and varies from 3-18.
Along the early days when Nintendo started creating games in 1979, Shigeru helped designing the companies very first coin operated arcade video game called Sheriff and following that in 1980, a games called Radar Scope. The company wasn’t going well and was relying on Shigeru to create a game to save the company, this led to the creation of the arcade game, Donkey Kong, a lot of influences was placed into making this game, these were Popeye, Beauty and the Beast and King Kong. When Donkey Kong was released, it became a huge success so he was allowed to work on more projects such as Excitebike and Devil world. Further ahead he decided to take the main character from Donkey Kong and give him his own game, which turned into Mario Bros. This became the most popular game ever released up to date.
In 1986 Shigeru managed to release a game called Legend of Zelda. This was the first ever game released to be able to save their progress, the series still goes on today and gets more popular after every release.
In 1990 Shigeru became head of Nintento Entertainment Analysis and Development, which followed by working on the release of F-Zero for the Super Nintendo, they had 15 months to finish the making of this game.
In 1998 He was the first ever person to be inducted into the Academy of Interactive Arts and Sciences Hall of Fame. When the gamecube was released around the year 2000, along with the Gameboy Advance, he helped with creating many games like Luigi’s Mansion, Star Fox Series, F-Zero, Donkey Kong and Legend of Zelda.
2006 Onwards, he has helped with the Nintendo DS and Wii, He managed to help to create a lot of the Wii games such as, Wii Sports, Wii Fit and so on, also with more Nintendo styled games such as Legend of Zelda and Super Mario.
Since the beginning of his career he has made alot of life changes through the games he has created. The audience varies from hardcore gamers to family gamers. Although some people call his work 'for kids' he has created many games that are above the age limit and varies from 3-18.
Monday, 31 January 2011
Comic Artists
Bleach (Manga)
The artists that have drawn Bleach have gone into many research to see how other manga’s are drawn, how sword play can be drawn too and how to style the characters from certain groups.
Bleach is about a boy called Ichigo Kurosaki who can see spirits, his life changes when he spots a Soul Reaper called Rukia Kuchiki which entered his room searching for a bad spirit called a Hollow. Soul Reapers cannot be seen by normal people, their job is to guide souls to the afterlife and ward off bad spirits. Ichigo gets mixed up in this and Rukia gets severely injured so she tries to transfer some of her spiritual pressure but Ichigo took most of it and slayed the Hollow with ease.
Most of the areas that this is set in is a place called the Soul Society which is where all the Soul Reapers live, another place is the homeland of the Hollows called Hueco Mundo.
The artists that have drawn Bleach have gone into many research to see how other manga’s are drawn, how sword play can be drawn too and how to style the characters from certain groups.
Bleach is about a boy called Ichigo Kurosaki who can see spirits, his life changes when he spots a Soul Reaper called Rukia Kuchiki which entered his room searching for a bad spirit called a Hollow. Soul Reapers cannot be seen by normal people, their job is to guide souls to the afterlife and ward off bad spirits. Ichigo gets mixed up in this and Rukia gets severely injured so she tries to transfer some of her spiritual pressure but Ichigo took most of it and slayed the Hollow with ease.
Most of the areas that this is set in is a place called the Soul Society which is where all the Soul Reapers live, another place is the homeland of the Hollows called Hueco Mundo.
Wednesday, 12 January 2011
Monster Hunter Freedom Unite Review
Monster Hunter is a action based game on the PSP which was developed and published by Capcom. Monster Hunter is pretty much about what the title says, you hunt monsters except its not as easy as you think, it requires alot of time, strategy and thought into slaying the beasts. There is a variety of monsters to slay and there is roughly 58 bosses to kill or capture. Each time you kill or capture a monster you get rewards or you can carve the monster for items, these items can either be sold or put together a brand new piece or armour or weapon. The monsters vary from small herbivores to mountain sized elder dragons, each with their own personality, weaknesses and abilities. There is only one downside to this game and that is the lack of a storyline but this game can keep you entertained for hundreds of hours. Alot of boss fights can last up to 50 minutes. The controls can be very hard to pick up at first but once you get used to it its so much fun you wont want to put it down, its that addicting. The game starts off pretty easy but gets alot more complicated and harder as you progress. This is one of those type of games that you are expected to die, no matter how skilled the player is, it will happen every now and then. Almost every monster has elements which can be countered with the right armour, if your armour element is below 0 then you could be in trouble if hit by its element moves.The best thing about monster hunter though is teaming up with your friends and taking down the monsters together. This can be done with up to four players. Also if you aren't teaming up with friends, you can team up with a cat like race known as felyne. The scenery and the graphics of this game are really impressive , especially when you are in the snowy mountains or at the volcano. Just being in these conditions can either drain your health in heat or lower your stamina in the cold, these can be countered with certain items or certain armours. The weapons can vary from all sorts like Great swords, Dual swords, Hammers, Lances and Bows. Personally I use the lance as it has reasonable attack, good sharpness and can block alot of hits. With weapon sharpness it only effects close range weapons, as the fight progresses the weapon starts to go dull, this can be countered with a item called a whetstone which sharpens the blade, and yes... you even need to sharpen a hammer... The sound track in this game is incredible too, every second is very enjoyable to listen to. Although some monsters can be very challenging, there is an elite group called Elder Dragons, these are the most challenging creatures in the game, an example is the Kushala Daora which is pictured above. This Elder Dragon created storms wherever it goes and when it spots a hunter, it activates its wind shield, this makes it very challenging to even go near the dragon, let alone damage it. The wind shield even prevents most arrows and bowgun shells hitting the creature. With this alone it is dangerous, then comes its ability to fire blasts of air at you, this has different effects depending on the area you are fighting it. As you progress through the game you get awards which other players can view, the more awards, the better of a hunter you look. All the monsters are based in quests which can be repeated as many times as you want. There are three ways to access quests, from the Village Elder, from a Felyne and from the Guild Hall. The Village elder quests are the low rank quests which you will need to clear to get to the Felyne quests. The Felyne quests are the high rank quests that have similar monsters but they have increased health and attack. The guild has both difficulties and a new one which is the hardest of the lot, the G rank quests. Each quests are ranked by stars which you need to clear certain quests to progress, which unlocks an urgent quest that needs to be done to move up in the ranks. The higher rank you are in, the more money you earn and the better weapons and armours you can create. Overall though, this has to be one of the best games ever created.
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+ Great game overall
+ Great length of game time
and hard to get bored of
+ Incredible graphics
+ Great music
- No storyline
Overall Score 10/10
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+ Great game overall
+ Great length of game time
and hard to get bored of
+ Incredible graphics
+ Great music
- No storyline
Overall Score 10/10
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